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The greatest gladiator sport ever created is redefined for 2004. Now, experience more than double the content of the earlier model with massive additions like land, air, and space vehicles, an arsenal of new weaponry (including mines, rocket-propelled grenades and stationary gun turrets), two new game modes, more than 95 arenas and battlefields, and the return of the mighty Skaarj race.
Unreal Tournament 2004 is a multiplayer first-person shooter that combines gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide action gamers with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, you take your fate into your own hands, battling up to 32 Mac, Windows, and Linux players online in action-packed, frag-filled arenas.
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LAND, AIR AND SPACE VEHICLES
We introduce the Unreal Tournament range of vehicles: Pleasing to the eye, powerful to the touch, punishing to the enemy. With vehicles ranging from single-man fighters to five-man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction.
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NEW GAME MODES
Assault Mode
Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face off to defend and attack fortified bases -- from fast-moving trains barreling across an arid alien desert, to a Skaarj mother ship poised to attack the human home world.
Onslaught Mode
Team combat on the next level! Opposing teams are pitted against each other to capture and hold strategic points. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the front line and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.
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95 DIFFERENT MAPS
More than 95 maps will be available immediately, including more than 45 brand-new maps for every existing and new gameplay mode. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament.
UNREAL TV
Hundreds of spectators can log on and watch famous combatants and rival clans duke it out.
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UNREAL TECHNOLOGY
Unreal Tournament 2004 delivers a faster, slicker, deeper experience than ever before through new technology features like:
- Improved AI: Vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination.
- Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more.
- Integrated map vote and match set-up for Internet play.
- Re-designed HUD, improved weapons effects (bullet decals, incredible explosions), improved first-person weapon rendering, new announcer voices, rendering optimizations...the list goes on!
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THE WEAPONS OF UNREAL TOURNAMENT 2004:
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Asssult Rifle
The AR770 provides a lightweight 5.56mm combat solution effective against unarmored foes.
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AVRiL
Designed to be used strictly against vehicles, the Avril allows infantry a fighting chance.
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Shieldgun
The Kemphler DD280 Riot Control Device has the ability to resist and reflect incoming projectiles and energy beams.
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Flack Cannon
The ionized flechettes are capable of delivering second- and third-degree burns to organic tissue.
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Redeemer
Launch a slow-moving but utterly devastating missile.
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Shock Rifle
Sports two firing modes capable of acting in concert to neutralize opponents in a devastating shockwave.
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Lightning Gun
A high power energy rifle capable of ablating even the heaviest carapace armor.
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Grenade Launcher
Can fire up to eight grenades at a time, seeding an entire area for later detonation.
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Ion Painter
The Ion Painter is a remote targeting device used to orient and fire the VAPOR Ion Cannon.
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Sniper Rifle
This high-muzzle velocity sniper rifle with a 10x scope is a lethal weapon at any range.
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Biorifle
The GES BioRifle continues to be one of the most controversial weapons in the Tournament.
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Ball Launcher
A new addition to the Tournament, the Ball Launcher is only available in Bombing Run Mode
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Minigun
Capable of firing both high-velocity caseless ammunition and cased rounds.
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Mine Layer
the minelayer is a deadly combination of cutting-edge high explosives, A.I., and robotics.
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Link Gun
The best of weapon design in the Advanced Plasma Rifle v23, commonly known as the Link Gun, or simply the Link.
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Rocket Launcher
Allows for both single- and multi-warhead launches, letting you place three dumbfire rockets on a target.
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Translocator
The Translocator was originally designed to facilitate the rapid recall of miners during tunnel collapses and other emergencies.
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AVAILABLE NOW!
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Minimum System Requirements: Macintosh 933MHz/G4-G5 or faster processor, Mac OS X v10.2.8 or higher, 256MB RAM, 32MB AGP Video Card, DVD Drive, 6GB hard disk space. Internet or LAN connection required for online play. (Note: Some maps and game types playable on 800MHz, or faster, processors).
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UNREAL TOURNAMENT 2004 © 2004 Epic Games Inc. Unreal and the Unreal logo are registered trademarks of Epic Games Inc. All Rights Reserved. Macintosh version manufactured and marketed by Destineer, Inc. under license from Atari. Destineer and MacSoft are registered trademarks of Destineer, Inc. All rights reserved. All other trademarks and trade names are the property of their respective owners. Unreal Tournament 2004 was created by Epic Games Inc. and Digital Extremes.
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